INTERACTIVE FICTION

Below are some of the classic interactive fiction (IF) works on which students have reported in past semesters. They are recommended as some of the best examples ever created, some of them even collected in the Electronic Literature Organization's Electronic Literature Collection (both in Volume I and Volume II). Some of these are also reviewed at BAF's Guide to IF, another good source for games to play. You will need an IF interpreter to read these works. Use Spatterlight for Macs and Gargoyle for PCs (though I prefer Windows Frotz). Most of the choices below are z-code games. For a good introduction to IF, see Emily Short's PDF "Welcome to Interactive Fiction."

For games with available code, click here.


1. Adam Cadre. Photopia (walkthrough)
reporting: Renos
reading: Brandon

2. Jeremy Freese. Violet (walkthrough)
reporting: Loudon
reading: Jordan

3. Jon Ingold. All Roads (walkthrough)
reporting: Brandon
reading: Amy

4. Admiral Jota. Lost Pig (And Place Underground) (walkthrough)
reporting: Alex Pooler
reading: Esau

5. Aaron A. Reed. Sand-dancer (walkthrough)
reporting: Jordan
reading: Loudon

6. Andrew Plotkin. Shade (walkthrough)
reporting:Nicholas Corsano
reading: Renos

7. Aaron A. Reed. Whom the Telling Changed (no walkthrough but a spoiler analysis)
reporting:
reading:

8. Emily Short. Savoir-Faire (walkthrough)
reporting:
reading:

9. Lucian Paul Smith. The Edifice (walkthrough)
reporting:
reading: Alex Pooler


INTERACTIVE VIDEO

As an alternative for your second reading: choose an interactive video/story from korsakow.org or zeega.com. Some suggestions:

KORSAKOW

1. The Border Between Us
reporting: Hannah Engelson

2. Archiving R69
reporting:

3. Traverse
reporting: Esau

4. Forgotten Flags
reporting:


ZEEGA

1. Black Gold Boom
reporting:Nicholas Corsano

2. Reinvention Stories
reporting: Amy DePaola

3.
reporting: